This tutorial describes how to change the number of clips, or special items you can carry. This will work in Single Player and when you are hosting multiplayer games. It's pretty straightforward, but you have to know what you are looking for. Remember to make backups of the files before you modify them, so you don't have to completely reinstall if you mess up. * Changing the number of clips you get with a weapon Primary weapons: - Find the file "primary.itm" in the ...\Rogue Spear\data\kit folder. - Open up Properties for the file and make sure Read Only is unchecked. - Now open it with a text editor (Notepad). - In the file you will find entries for all the guns similar to this: // 1 "ST_EQP_MP5PDW" "pw_mp5k.txt" // Description Filename "mp5k_pdw.bmp" // Picture Filename 1 // Number of Frames "pw_mp5k.wpn" // Weapon Filename 6 // Number of Magazines 0 // Game Type (0=All, 1=SP, 2=MP) 2 // Number of Ammo Types "9mmP(FMJ).amo" // Ammo Type Filename "9mmP(JHP).amo" // Ammo Type Filename - Simply edit the number before the "// Number of Magazines" line for the weapon you want to edit and save the file. - Do not forget to set the file back to Read Only, just in case. Secondary weapons: - This works exactly the same as for the primary weapons. The file you're looking for is "secondary.itm". * Changing the number of special items you receive Not that different from changing the number of clips - Find the file "special.itm" - Open up Properties for the file and make sure Read Only is unchecked. - Now open it with a text editor (Notepad). - In the file you will find entries for all the special items similar to this: // 4 "ST_EQP_FRAG_GRENADE" "ex_frag.txt" // Description Filename "grenade.bmp" // Picture Filename 1 // Number of Frames "frag.eq" // Weapon Filename 3 // Quantity 0 // Game Type (0=All, 1=SP, 2=MP) - Simply edit the number before the "// Quantity" line for the item you want to edit and save the file. - Note that you do not need to edit the quantity setting for items such as the lockpick kit. - Do not forget to set the file back to Read Only, just in case. * Does this work for weapon mods? Yes, it does. However, weapon mods have their own *.itm files. For example: You want to edit the primary weapons for the NATO3 mod. The primary.itm file for NATO is stored in the ...\Rogue Spear\mods\Nato3\kit folder.